mirror of
https://github.com/pixelfed/pixelfed.git
synced 2024-11-17 20:11:27 +00:00
Update ProcessMovePipeline
This commit is contained in:
parent
d4cf918120
commit
da1de80319
1 changed files with 35 additions and 3 deletions
|
@ -3,8 +3,10 @@
|
|||
namespace App\Jobs\MovePipeline;
|
||||
|
||||
use App\Services\ActivityPubFetchService;
|
||||
use Exception;
|
||||
use Illuminate\Contracts\Queue\ShouldQueue;
|
||||
use Illuminate\Foundation\Queue\Queueable;
|
||||
use Illuminate\Queue\Middleware\ThrottlesExceptions;
|
||||
use Illuminate\Queue\Middleware\WithoutOverlapping;
|
||||
|
||||
class ProcessMovePipeline implements ShouldQueue
|
||||
|
@ -15,6 +17,20 @@ class ProcessMovePipeline implements ShouldQueue
|
|||
|
||||
public $activity;
|
||||
|
||||
/**
|
||||
* The number of times the job may be attempted.
|
||||
*
|
||||
* @var int
|
||||
*/
|
||||
public $tries = 6;
|
||||
|
||||
/**
|
||||
* The maximum number of unhandled exceptions to allow before failing.
|
||||
*
|
||||
* @var int
|
||||
*/
|
||||
public $maxExceptions = 3;
|
||||
|
||||
/**
|
||||
* Create a new job instance.
|
||||
*/
|
||||
|
@ -31,7 +47,18 @@ class ProcessMovePipeline implements ShouldQueue
|
|||
*/
|
||||
public function middleware(): array
|
||||
{
|
||||
return [new WithoutOverlapping($this->target)];
|
||||
return [
|
||||
new WithoutOverlapping('process-move:'.$this->target),
|
||||
(new ThrottlesExceptions(2, 5 * 60))->backoff(5),
|
||||
];
|
||||
}
|
||||
|
||||
/**
|
||||
* Determine the time at which the job should timeout.
|
||||
*/
|
||||
public function retryUntil(): DateTime
|
||||
{
|
||||
return now()->addMinutes(15);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -39,13 +66,18 @@ class ProcessMovePipeline implements ShouldQueue
|
|||
*/
|
||||
public function handle(): void
|
||||
{
|
||||
if (config('app.env') !== 'production' || (bool) config_cache('federation.activitypub.enabled') == false) {
|
||||
throw new Exception('Activitypub not enabled');
|
||||
}
|
||||
|
||||
if (! self::checkTarget()) {
|
||||
return;
|
||||
throw new Exception('Invalid target');
|
||||
}
|
||||
|
||||
if (! self::checkActor()) {
|
||||
return;
|
||||
throw new Exception('Invalid actor');
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
protected function checkTarget()
|
||||
|
|
Loading…
Reference in a new issue