reorganize widget modules

This commit is contained in:
yggverse 2024-09-23 18:51:48 +03:00
parent b9b226cc54
commit 4903968309
47 changed files with 352 additions and 786 deletions

View file

@ -1,19 +1,36 @@
mod model;
mod widget;
use gtk::{gio, MenuButton};
pub struct Menu {
widget: widget::Menu,
widget: MenuButton,
}
impl Menu {
pub fn new() -> Menu {
Self {
widget: widget::Menu::new(model::Menu::new().model()),
}
// Init model
let model_tab = gio::Menu::new();
model_tab.append(Some("New"), Some("win.tab_append"));
model_tab.append(Some("Pin"), Some("win.tab_pin"));
let model_tab_close = gio::Menu::new();
model_tab_close.append(Some("Current"), Some("win.tab_close"));
model_tab_close.append(Some("All"), Some("win.tab_close_all"));
model_tab.append_submenu(Some("Close"), &model_tab_close);
let model = gio::Menu::new();
model.append_submenu(Some("Tab"), &model_tab);
model.append(Some("Debug"), Some("win.debug"));
model.append(Some("Quit"), Some("win.quit"));
// Init widget
let widget = MenuButton::builder().tooltip_text("Menu").build();
widget.set_menu_model(Some(&model));
// Result
Self { widget }
}
// Getters
pub fn widget(&self) -> &widget::Menu {
pub fn widget(&self) -> &MenuButton {
&self.widget
}
}