separate modules to submodule components

This commit is contained in:
yggverse 2024-09-22 20:58:23 +03:00
parent 2c389abdfd
commit e45b7f0a4a
13 changed files with 167 additions and 71 deletions

View file

@ -1,17 +1,19 @@
use gtk::{gio, MenuButton};
mod model;
mod widget;
pub fn new() -> MenuButton {
let menu = MenuButton::builder().tooltip_text("Menu").build();
let model = gio::Menu::new();
let model_tab = gio::Menu::new();
model_tab.append(Some("Append"), Some("win.tab_append"));
model.append_submenu(Some("Tab"), &model_tab);
model.append(Some("Debug"), Some("win.debug"));
model.append(Some("Quit"), Some("win.quit"));
menu.set_menu_model(Some(&model));
menu
pub struct Menu {
widget: widget::Menu,
}
impl Menu {
pub fn new() -> Menu {
Self {
widget: widget::Menu::new(model::Menu::new().model()),
}
}
// Getters
pub fn widget(&self) -> &widget::Menu {
&self.widget
}
}

View file

@ -0,0 +1,25 @@
use gtk::gio;
pub struct Menu {
model: gio::Menu,
}
impl Menu {
// Construct
pub fn new() -> Menu {
let model = gio::Menu::new();
let model_tab = gio::Menu::new();
model_tab.append(Some("Append"), Some("win.tab_append"));
model.append_submenu(Some("Tab"), &model_tab);
model.append(Some("Debug"), Some("win.debug"));
model.append(Some("Quit"), Some("win.quit"));
Self { model }
}
// Getters
pub fn model(&self) -> &gio::Menu {
&self.model
}
}

View file

@ -0,0 +1,21 @@
use gtk::gio;
pub struct Menu {
gtk: gtk::MenuButton,
}
impl Menu {
// Construct
pub fn new(model: &gio::Menu) -> Menu {
let gtk = gtk::MenuButton::builder().tooltip_text("Menu").build();
gtk.set_menu_model(Some(model));
Self { gtk }
}
// Getters
pub fn gtk(&self) -> &gtk::MenuButton {
&self.gtk
}
}

View file

@ -1,22 +1,23 @@
mod menu;
mod tab;
mod widget;
use gtk::prelude::BoxExt;
use gtk::Box;
pub fn new() -> Box {
// Init components
let tab = tab::new();
// Init widget
let tray = Box::builder()
.orientation(gtk::Orientation::Horizontal)
.spacing(8)
.build();
// Compose childs
tray.append(&menu::new()); // @TODO
tray.append(tab.widget.as_ref());
tray // @TODO struct
pub struct Tray {
widget: widget::Tray,
}
impl Tray {
pub fn new() -> Tray {
Self {
widget: widget::Tray::new(
menu::Menu::new().widget().gtk(),
tab::Tab::new().widget().gtk(),
),
}
}
// Getters
pub fn widget(&self) -> &widget::Tray {
&self.widget
}
}

View file

@ -1,27 +1,27 @@
use std::sync::Arc;
use gtk::prelude::{ButtonExt, WidgetExt};
use gtk::Button;
mod widget;
pub struct Tab {
pub widget: Arc<gtk::Button>,
pub widget: widget::Tab,
}
pub fn new() -> Tab {
// Init widget
let widget = Arc::new(
Button::builder()
.icon_name("tab-new-symbolic")
.tooltip_text("New tab")
.build(),
);
impl Tab {
pub fn new() -> Tab {
// Init widget
let widget = widget::Tab::new();
// Init events
widget.connect_clicked(|this| {
this.activate_action("win.tab_append", None)
.expect("The action does not exist");
});
// Init events
/* @TODO
widget.connect_clicked(|this| {
this.activate_action("win.tab_append", None)
.expect("The action does not exist");
}); */
// Result
Tab { widget }
// Result
Self { widget }
}
// Getters
pub fn widget(&self) -> &widget::Tab {
&self.widget
}
}

View file

@ -0,0 +1,20 @@
pub struct Tab {
gtk: gtk::Button,
}
impl Tab {
// Construct
pub fn new() -> Tab {
let gtk = gtk::Button::builder()
.icon_name("tab-new-symbolic")
.tooltip_text("New tab")
.build();
Self { gtk }
}
// Getters
pub fn gtk(&self) -> &gtk::Button {
&self.gtk
}
}

View file

@ -0,0 +1,25 @@
use gtk::prelude::BoxExt;
pub struct Tray {
gtk: gtk::Box,
}
impl Tray {
// Construct
pub fn new(menu: &gtk::MenuButton, tab: &gtk::Button) -> Tray {
let gtk = gtk::Box::builder()
.orientation(gtk::Orientation::Horizontal)
.spacing(8)
.build();
gtk.append(menu);
gtk.append(tab);
Self { gtk }
}
// Getters
pub fn gtk(&self) -> &gtk::Box {
&self.gtk
}
}