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Update TODO
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TODO.md
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TODO.md
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@ -17,14 +17,12 @@
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* cargo-deny
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* aquatic_udp
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* consider bounded channels with size 0 meaning unbounded
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* check config field and group names, including in load tester
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* look at proper cpu pinning (check that one thread gets bound per core)
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* then consider so_attach_reuseport_cbpf
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* what poll event capacity is actually needed?
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* stagger connection cleaning intervals?
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* notes
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* load testing shows that with sharded state, mio reaches 1.4M responses per second
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with 6 socket and 4 request workers. performance is great overall and faster than
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without sharding. io_uring impl is a lot behind mio impl with new load tester
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* aquatic_http:
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* clean out connections regularly
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