use aquatic_common::access_list::update_access_list; #[cfg(feature = "cpu-pinning")] use aquatic_common::cpu_pinning::{pin_current_if_configured_to, WorkerIndex}; use common::State; use signal_hook::{consts::SIGUSR1, iterator::Signals}; use std::sync::{atomic::AtomicUsize, Arc}; use crate::{common::create_tls_config, config::Config}; use aquatic_common::privileges::drop_privileges_after_socket_binding; use glommio::{channels::channel_mesh::MeshBuilder, prelude::*}; pub mod common; pub mod config; pub mod workers; pub const APP_NAME: &str = "aquatic_ws: WebTorrent tracker"; pub const SHARED_IN_CHANNEL_SIZE: usize = 1024; pub fn run(config: Config) -> ::anyhow::Result<()> { let state = State::default(); update_access_list(&config.access_list, &state.access_list)?; let mut signals = Signals::new(::std::iter::once(SIGUSR1))?; { let config = config.clone(); let state = state.clone(); ::std::thread::spawn(move || run_workers(config, state)); } #[cfg(feature = "cpu-pinning")] pin_current_if_configured_to( &config.cpu_pinning, config.socket_workers, WorkerIndex::Other, ); for signal in &mut signals { match signal { SIGUSR1 => { let _ = update_access_list(&config.access_list, &state.access_list); } _ => unreachable!(), } } Ok(()) } pub fn run_workers(config: Config, state: State) -> anyhow::Result<()> { let num_peers = config.socket_workers + config.request_workers; let request_mesh_builder = MeshBuilder::partial(num_peers, SHARED_IN_CHANNEL_SIZE); let response_mesh_builder = MeshBuilder::partial(num_peers, SHARED_IN_CHANNEL_SIZE * 16); let num_bound_sockets = Arc::new(AtomicUsize::new(0)); let tls_config = Arc::new(create_tls_config(&config).unwrap()); let mut executors = Vec::new(); for i in 0..(config.socket_workers) { let config = config.clone(); let state = state.clone(); let tls_config = tls_config.clone(); let request_mesh_builder = request_mesh_builder.clone(); let response_mesh_builder = response_mesh_builder.clone(); let num_bound_sockets = num_bound_sockets.clone(); let builder = LocalExecutorBuilder::default().name("socket"); let executor = builder.spawn(move || async move { #[cfg(feature = "cpu-pinning")] pin_current_if_configured_to( &config.cpu_pinning, config.socket_workers, WorkerIndex::SocketWorker(i), ); workers::socket::run_socket_worker( config, state, tls_config, request_mesh_builder, response_mesh_builder, num_bound_sockets, ) .await }); executors.push(executor); } for i in 0..(config.request_workers) { let config = config.clone(); let state = state.clone(); let request_mesh_builder = request_mesh_builder.clone(); let response_mesh_builder = response_mesh_builder.clone(); let builder = LocalExecutorBuilder::default().name("request"); let executor = builder.spawn(move || async move { #[cfg(feature = "cpu-pinning")] pin_current_if_configured_to( &config.cpu_pinning, config.socket_workers, WorkerIndex::RequestWorker(i), ); workers::request::run_request_worker( config, state, request_mesh_builder, response_mesh_builder, ) .await }); executors.push(executor); } drop_privileges_after_socket_binding( &config.privileges, num_bound_sockets, config.socket_workers, ) .unwrap(); #[cfg(feature = "cpu-pinning")] pin_current_if_configured_to( &config.cpu_pinning, config.socket_workers, WorkerIndex::Other, ); for executor in executors { executor .expect("failed to spawn local executor") .join() .unwrap(); } Ok(()) }