# TODO ## General * avx-512 should be avoided, maybe this should be mentioned in README and maybe run scripts should be adjusted ## aquatic_http * handshake stuff * fix overcomplicated and probably incorrect implementation * support TLS and plain at the same time?? * really close connections after sending response?? * fixed size buffer is probably bad * compact peer representation in announce response: is implementation correct? * scrape info hash parsing: multiple ought to be accepted * move stuff to common crate with ws: what about Request/InMessage etc? * info hashes, peer ids: check that whole deserialization and url decoding works as it should. There are suspicously many `\u{fffd}` * AnnounceRequest.compact: parse int to bool ## aquatic_ws * tests * ipv4 and ipv6 state split: think about this more.. ## aquatic_udp * mio: set oneshot for epoll and kqueue? otherwise, stop reregistering? * handle errors similarily to aquatic_ws, including errors in socket workers * Handle Ipv4 and Ipv6 peers. Probably split torrent state. Ipv4 peers can't make use of Ipv6 ones. Ipv6 ones may or may note be able to make use of Ipv4 ones, I have to check. * More tests? ## aquatic_udp_protocol * Tests with good known byte sequences (requests and responses) # Not important ## aquatic_ws * copyless for vec pushes in request handler, instead of stack and then heap? * config * send/recv buffer size? * tcp backlog? * some config.network fields are actually used in handler. maybe they should be checked while parsing? not completely clear * "close connection" message from handler on peer_id and socket_addr mismatch? Probably not really necessary. If it is an honest mistake, peer will just keep announcing and after a few minutes, the peer in the map will be cleaned out and everything will start working * stack-allocated vectors for announce request offers and scrape request info hashes? * write new version of extract_response_peers which checks for equality with peer sending request? It could return an arrayvec or smallvec by the way (but then the size needs to be adjusted together with the corresponding config var, or the config var needs to be removed) ## aquatic_udp * Does it really make sense to include peer address in peer map key? I have to think about why I included it in the first place. * if socket workers panic while binding, don't sit around and wait for them in privdrop function. Maybe wait some maximum amount of time? * No overflow on instant + duration arithmetic now, hopefully? Possibly, checked_add should be used. * extract_response_peers * Cleaner code * Stack-allocated vector? * Use log crate for errors, including logging thread names? I could probably use code from old rs_news project for that. * Performance * cpu-target=native good? * mialloc good? * Try using flume (MPSC) or multiqueue2 (MPMC) instead of crossbeam channel ## aquatic_udp_protocol * Avoid heap allocation in general if it can be avoided? * request from bytes for scrape: use arrayvec with some max size for torrents? With Vec, allocation takes quite a bit of CPU time * Optimize bytes to scrape request: Vec::with_capacity or other solution (SmallVec?) * Don't do endian conversion where unnecessary, such as for connection id and transaction id? ## aquatic_cli_helpers * Include config field comments in exported toml (likely quite a bit of work) # Don't do ## General - profile-guided optimization Doesn't seem to improve performance, possibly because I only got it to compile with thin LTO which could have impacted performance. Running non-pgo version without AVX-512 seems to be the fastest, although the presence of a ctrl-c handler (meaning the addition of a thread) might have worsed performance in pgo version (unlikely). Benchmarks of aquatic_udp with and without PGO. On hetzer 16x vCPU. 8 workers just like best results in last benchmark, multiple client ips=true: ### target-cpu=native (probably with avx512 since such features are listed in /proc/cpuinfo), all with thin lto * With PGO on aquatic_udp: 370k, without 363k responses per second * With PGO on both aquatic_udp and aquatic_udp_load_test: 368k ### with target-cpu=skylake, all with thin lto * with pgo on aquatic_udp: 400k * with no pgo: 394k ### checkout master (no pgo, no thin lto, no ctrlc handler) * target-cpu=native: 394k * target-cpu=skylake: 439k * no target-cpu set: 388k ## aquatic_udp * Other HashMap hashers (such as SeaHash): seemingly not worthwhile, see `https://github.com/tkaitchuck/aHash` * `sendmmsg`: can't send to multiple socket addresses, so doesn't help * Config behind Arc in state: it is likely better to be able to pass it around without state * Responses: make vectors iterator references so we dont have run .collect(). Doesn't work since it means conversion to bytes must be done while holding readable reference to entry in torrent map, hurting concurrency. ## aquatic_udp_protocol * Use `bytes` crate: seems to worsen performance somewhat * Zerocopy (https://docs.rs/zerocopy/0.3.0/zerocopy/index.html) for requests and responses? Doesn't work on Vec etc * New array buffer each time in response_to_bytes: doesn't help performance