//! There is not much point in doing more work until more clarity on //! exact protocol is achieved pub mod common; pub mod handler; pub mod network; pub mod protocol; use common::*; pub fn run(){ let address: ::std::net::SocketAddr = "0.0.0.0:3000".parse().unwrap(); let state = State::default(); let (in_message_sender, in_message_receiver) = ::flume::unbounded(); let mut out_message_senders = Vec::new(); for i in 0..1 { let in_message_sender = in_message_sender.clone(); let (out_message_sender, out_message_receiver) = ::flume::unbounded(); out_message_senders.push(out_message_sender); ::std::thread::spawn(move || { network::run_socket_worker( address, i, in_message_sender, out_message_receiver, ); }); } let out_message_sender = OutMessageSender::new(out_message_senders); ::std::thread::spawn(move || { handler::run_request_worker( state, in_message_receiver, out_message_sender, ); }); loop { ::std::thread::sleep(::std::time::Duration::from_secs(60)); } }