aquatic/aquatic_udp/src/lib/glommio/mod.rs
2021-10-28 01:23:43 +02:00

105 lines
3 KiB
Rust

use std::sync::{atomic::AtomicUsize, Arc};
use aquatic_common::access_list::AccessList;
use aquatic_common::privileges::drop_privileges_after_socket_binding;
use glommio::channels::channel_mesh::MeshBuilder;
use glommio::prelude::*;
use crate::config::Config;
mod common;
pub mod handlers;
pub mod network;
pub const SHARED_CHANNEL_SIZE: usize = 4096;
pub fn run(config: Config) -> anyhow::Result<()> {
if config.cpu_pinning.active {
core_affinity::set_for_current(core_affinity::CoreId {
id: config.cpu_pinning.offset,
});
}
let access_list = if config.access_list.mode.is_on() {
AccessList::create_from_path(&config.access_list.path).expect("Load access list")
} else {
AccessList::default()
};
let num_peers = config.socket_workers + config.request_workers;
let request_mesh_builder = MeshBuilder::partial(num_peers, SHARED_CHANNEL_SIZE);
let response_mesh_builder = MeshBuilder::partial(num_peers, SHARED_CHANNEL_SIZE);
let num_bound_sockets = Arc::new(AtomicUsize::new(0));
let mut executors = Vec::new();
for i in 0..(config.socket_workers) {
let config = config.clone();
let request_mesh_builder = request_mesh_builder.clone();
let response_mesh_builder = response_mesh_builder.clone();
let num_bound_sockets = num_bound_sockets.clone();
let access_list = access_list.clone();
let mut builder = LocalExecutorBuilder::default();
if config.cpu_pinning.active {
builder = builder.pin_to_cpu(config.cpu_pinning.offset + 1 + i);
}
let executor = builder.spawn(|| async move {
network::run_socket_worker(
config,
request_mesh_builder,
response_mesh_builder,
num_bound_sockets,
access_list,
)
.await
});
executors.push(executor);
}
for i in 0..(config.request_workers) {
let config = config.clone();
let request_mesh_builder = request_mesh_builder.clone();
let response_mesh_builder = response_mesh_builder.clone();
let access_list = access_list.clone();
let mut builder = LocalExecutorBuilder::default();
if config.cpu_pinning.active {
builder = builder.pin_to_cpu(config.cpu_pinning.offset + 1 + config.socket_workers + i);
}
let executor = builder.spawn(|| async move {
handlers::run_request_worker(
config,
request_mesh_builder,
response_mesh_builder,
access_list,
)
.await
});
executors.push(executor);
}
drop_privileges_after_socket_binding(
&config.privileges,
num_bound_sockets,
config.socket_workers,
)
.unwrap();
for executor in executors {
executor
.expect("failed to spawn local executor")
.join()
.unwrap();
}
Ok(())
}