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replace SocketConnection with IOStream implementation (for future client certificate support)
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c1c06667c9
commit
d6dc4d6870
4 changed files with 49 additions and 104 deletions
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@ -3,33 +3,18 @@ pub use error::Error;
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use gio::{
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prelude::{IOStreamExt, InputStreamExt, MemoryInputStreamExt},
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Cancellable, MemoryInputStream, SocketConnection,
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Cancellable, IOStream, MemoryInputStream,
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};
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use glib::{Bytes, Priority};
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use glib::{object::IsA, Bytes, Priority};
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/// Asynchronously create new [MemoryInputStream](https://docs.gtk.org/gio/class.MemoryInputStream.html)
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/// from [InputStream](https://docs.gtk.org/gio/class.InputStream.html)
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/// for given [SocketConnection](https://docs.gtk.org/gio/class.SocketConnection.html)
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/// from [IOStream](https://docs.gtk.org/gio/class.IOStream.html)
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///
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/// Useful to create dynamically allocated, memory-safe buffer
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/// from remote connections, where final size of target data could not be known by Gemini protocol restrictions.
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/// Also, could be useful for [Pixbuf](https://docs.gtk.org/gdk-pixbuf/class.Pixbuf.html) or
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/// loading widgets like [Spinner](https://gnome.pages.gitlab.gnome.org/libadwaita/doc/main/class.Spinner.html)
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/// to display bytes on async data loading.
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///
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/// * this function takes entire `SocketConnection` reference (not `MemoryInputStream`) just to keep connection alive in the async context
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///
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/// **Implementation**
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///
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/// Implements low-level `read_all_from_socket_connection_async` function:
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/// * recursively read all bytes from `InputStream` for `SocketConnection` according to `bytes_in_chunk` argument
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/// * calculates total bytes length on every chunk iteration, validate sum with `bytes_total_limit` argument
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/// * stop reading `InputStream` with `Result` on zero bytes in chunk received
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/// * applies callback functions:
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/// * `on_chunk` - return reference to [Bytes](https://docs.gtk.org/glib/struct.Bytes.html) and `bytes_total` collected for every chunk in reading loop
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/// * `on_complete` - return `MemoryInputStream` on success or `Error` on failure as `Result`
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pub fn from_socket_connection_async(
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socket_connection: SocketConnection,
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/// **Useful for**
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/// * safe read (of memory overflow) to dynamically allocated buffer, where final size of target data unknown
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/// * calculate bytes processed on chunk load
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pub fn from_stream_async(
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base_io_stream: impl IsA<IOStream>,
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cancelable: Option<Cancellable>,
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priority: Priority,
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bytes_in_chunk: usize,
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@ -37,9 +22,9 @@ pub fn from_socket_connection_async(
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on_chunk: impl Fn((Bytes, usize)) + 'static,
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on_complete: impl FnOnce(Result<MemoryInputStream, (Error, Option<&str>)>) + 'static,
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) {
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read_all_from_socket_connection_async(
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read_all_from_stream_async(
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MemoryInputStream::new(),
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socket_connection,
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base_io_stream,
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cancelable,
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priority,
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bytes_in_chunk,
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@ -50,32 +35,12 @@ pub fn from_socket_connection_async(
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);
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}
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/// Low-level helper for `from_socket_connection_async` function,
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/// also provides public API for external usage.
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///
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/// Asynchronously read [InputStream](https://docs.gtk.org/gio/class.InputStream.html)
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/// from [SocketConnection](https://docs.gtk.org/gio/class.SocketConnection.html)
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/// to given [MemoryInputStream](https://docs.gtk.org/gio/class.MemoryInputStream.html).
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///
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/// Useful to create dynamically allocated, memory-safe buffer
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/// from remote connections, where final size of target data could not be known by Gemini protocol restrictions.
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/// Also, could be useful for [Pixbuf](https://docs.gtk.org/gdk-pixbuf/class.Pixbuf.html) or
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/// loading widgets like [Spinner](https://gnome.pages.gitlab.gnome.org/libadwaita/doc/main/class.Spinner.html)
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/// to display bytes on async data loading.
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///
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/// * this function takes entire `SocketConnection` reference (not `MemoryInputStream`) just to keep connection alive in the async context
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///
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/// **Implementation**
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///
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/// * recursively read all bytes from `InputStream` for `SocketConnection` according to `bytes_in_chunk` argument
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/// * calculates total bytes length on every chunk iteration, validate sum with `bytes_total_limit` argument
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/// * stop reading `InputStream` with `Result` on zero bytes in chunk received, otherwise continue next chunk request in loop
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/// * applies callback functions:
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/// * `on_chunk` - return reference to [Bytes](https://docs.gtk.org/glib/struct.Bytes.html) and `bytes_total` collected for every chunk in reading loop
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/// * `on_complete` - return `MemoryInputStream` on success or `Error` on failure as `Result`
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pub fn read_all_from_socket_connection_async(
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/// Asynchronously read entire [InputStream](https://docs.gtk.org/gio/class.InputStream.html)
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/// from [IOStream](https://docs.gtk.org/gio/class.IOStream.html)
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/// * require `IOStream` reference to keep `Connection` active in async thread
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pub fn read_all_from_stream_async(
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memory_input_stream: MemoryInputStream,
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socket_connection: SocketConnection,
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base_io_stream: impl IsA<IOStream>,
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cancelable: Option<Cancellable>,
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priority: Priority,
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bytes_in_chunk: usize,
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@ -84,7 +49,7 @@ pub fn read_all_from_socket_connection_async(
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on_chunk: impl Fn((Bytes, usize)) + 'static,
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on_complete: impl FnOnce(Result<MemoryInputStream, (Error, Option<&str>)>) + 'static,
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) {
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socket_connection.input_stream().read_bytes_async(
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base_io_stream.input_stream().read_bytes_async(
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bytes_in_chunk,
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priority,
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cancelable.clone().as_ref(),
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@ -110,9 +75,9 @@ pub fn read_all_from_socket_connection_async(
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memory_input_stream.add_bytes(&bytes);
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// Continue
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read_all_from_socket_connection_async(
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read_all_from_stream_async(
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memory_input_stream,
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socket_connection,
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base_io_stream,
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cancelable,
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priority,
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bytes_in_chunk,
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