grand refactory to multiple list-based control api

This commit is contained in:
yggverse 2026-03-28 04:42:41 +02:00
parent 827cb182f2
commit b93c1e8481
15 changed files with 271 additions and 282 deletions

44
src/rules/list.rs Normal file
View file

@ -0,0 +1,44 @@
mod rule;
mod source;
use anyhow::Result;
use log::warn;
use rule::Rule;
use source::Source;
use std::collections::HashSet;
pub struct List {
pub is_enabled: bool,
//pub source: Source,
pub rules: HashSet<Rule>,
}
impl List {
pub async fn init(src: &str, is_enabled: bool) -> Result<Self> {
let mut rules = HashSet::new();
let source = Source::from_str(src)?;
if is_enabled {
for line in source.get().await?.lines() {
if line.starts_with("/") || line.starts_with("#") || line.is_empty() {
continue; // skip comments
}
if !rules.insert(Rule::from_line(line)) {
warn!("List `{src}` contains duplicated entry: `{line}`")
}
}
}
Ok(Self {
rules,
//source,
is_enabled,
})
}
/// Change rule set status by list ID
pub fn set_status(&mut self, is_enabled: bool) {
self.is_enabled = is_enabled;
}
/// Check if rule is exist in the items index
pub fn contains(&self, value: &str) -> bool {
self.is_enabled && self.rules.iter().any(|rule| rule.contains(value))
}
}